ART TEST Version 1.1

 

M80 AMMO BOX

 

350 Triangles

1 Diffuse Map at 512x512

1 Specular Map at 256x256

1 Normal Map at 256x256

1 Transparency Map at 256 x 256 (optional)

 

The Ammo Box needs to be functionally modeled so that the top latching can be opened up.

On the interior of the box, have an unused ammo belt containing 7.62MM shells.

 

 

SAND BAG BUNKER

 

40 Triangles per Sand Bag.

Maximum usage of 20 Sand bags to make bunker stack, totaling 800 Triangles.

1 Diffuse Map at 256x256

1 Specular Map at 256x256

1 Normal Map at 256x256

 

The sand bags should be modeled as separate elements that can stand alone and be used as modular pieces

then also put together to form one bunker set piece that would be used as cover points in the game.

 

 

OIL DRUM

 

300 Triangles total.

1 Diffuse Map at 256x256

1 Specular Map at 128x128

1 Normal Map at 128x128

1 Transparency Map at 128x128 (optional)

 

The oil drum should be modeled with the idea that it has been lying around for a long time.

It should not look pristine or new in any fashion.This is a set piece that will be used for cover points for the player character.