About Us

 

Big Sandwich Games is a game development and 3D outsourcing studio based in Vancouver, BC. Our office is situated on picturesque Granville Island, surrounded by numerous art galleries, trendy cafes and and the bustling public market, and is just down the road from the Emily Carr University of Art and Design.

On the game development side, we are authorized developers of the Nintendo DS, Nintendo Wii and PS3. Our core group of veteran programmers and designers is currently at work on multiple projects, shaping our multi-platform Clubhouse engine and utilizing expertise ranging from handheld to Next-Gen.

As an art outsourcing studio, Big Sandwich Games is dedicated to providing the highest quality in-game art assets to the video game industry. Our stable of highly experienced artists, all well-versed in both next-gen and low-poly techniques, allows us to do so in a manner that requires minimal management on the client side.

BSG is has now completed Sky Pirates of Neo-Terra™ for the Nintendo DS, and is currently working on the Wii version of the same game using our proprietary Clubhouse Engine™. We have also contributed high-end next-gen artwork to Army of Two: the 40th Day, and Socom: Confrontation.

 


industry veterans