About Us

Big Sandwich Games is a game development and 3D outsourcing studio based in Vancouver, BC. Our office is situated on picturesque Granville Island, surrounded by numerous art galleries, trendy cafes and and the bustling public market, and is just down the road from the Emily Carr University of Art and Design.

On the game development side, we are authorized developers of the Nintendo DS, Nintendo Wii and PS3. Our core group of veteran programmers and designers is currently at work on multiple projects, shaping our multi-platform Clubhouse engine and utilizing expertise ranging from handheld to Next-Gen.

As an art outsourcing studio, Big Sandwich Games is dedicated to providing the highest quality in-game art assets to the video game industry. Our stable of highly experienced artists, all well-versed in both next-gen and low-poly techniques, allows us to do so in a manner that requires minimal management on the client side.

BSG has recently completed work on the now released Socom: Confrontation, as well as our first DS title, Sky Pirates of Neo-terra. Work is underway on multiple AAA next-gen titles for industry leading developers, including BioWare Corp, and we're now in full production on Sky Pirates of Neo-Terra for the Wii, using proprietary technology.

Industry Veterans

Granville Island Life Photos

Life at BSG Photos